AI Prototype (2014)
For a while now I’ve wanted to prototype different kinds of enemy AI. In my opinion it’s good exercise for the brain and helps you stay on your toes. I’ll be using the antlion NPC from Half-Life 2 as my starting point. They’re generally pretty interesting in terms of character design and how they stand out from other AI in Half-Life 2. I’m going to stick with entities only (whatever is quicker right?). Here are my end results.
Video Walkthrough
How I built the Radi-Ant
Screenshots
Editor Screenshots
Here are the entities used for the Radiation Sack
Expanded view of the entities used to create the Radi-Ant.
Compact view – most of the entities need to be in the center of the antlion to function as intended.
-Jason