My Job : For Singularity I worked on several different missions, scripted combat sequences / puzzles / buddy ai / and a mini boss battle. I also prototyped out a multiplayer game mode and several game mechanic ideas. On the art side I helped set dress, and optimized for performance.
Description : In Singularity, you will fight your way through an ever-shifting environment haunted with time ravaged creatures, while sudden time waves hurl you back and forth between 1950 and the present day. Use your wits and the perfect weapon - the Time Manipulation Device - to unravel the conspiracy on the remote island of Katora-12.
Click images to view job details
Village On the map "Village" my job was to script enemy mutants, buddy ai, special events, place collectables and build level geometry.
Freighter I worked on the prototype map for Freighter along with scripting several unique moments and an easter egg that encouraged players to think outside the box.
Science Labs I scripted several enemy ai encounters along with a mini boss battle made completely out of unused assets. More buddy ai scripting was done along with hand animating objects to get "sucked" into the singularity.