Archive for September, 2009

ME:S Update *Sept - 06*


September 6th, 2009

Quick lil update on the progression of the map so far. Ive finally gotten around to reworking the interior bits. I wanted to make it a bit more open but also provide more cover for the players. It seemed as if no one was using the bottom floor so I’m reworking things a bit in that section.

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I’m also changing the roof up a bit, it will be interesting to see how it plays out. I wanted to add some nice architecture bits on the roof to make something cool but also make sure it functions as apart of gameplay.

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The Buildings shape is starting to come together… nothing special atm, I hope to make something cool out of the shape of the building. We wanted to make sure that all location that the players play on were unique and could be easily recognizable in the skybox.

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and here is another room getting changed up with some vents and fences WOOT! Go fences and vents in small locations!

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That’s all the updates for now! I’ll keep you posted on what the team is up to at the end of next week sometime.

- Vivi

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Site Update from me!


September 1st, 2009

So it’s been awhile since I’ve updated my blog. I decided now would be a good quick time to do so. I have been revamping my portfolio site a bit to get things into order. Along with that comes the Mirrors edge map and some other things like chells legend. I have lots of ideas that I just want to get out into the editor but it just takes too much time! Me and my buds PhilE and Sathor will be trying to get the first art pass on the Mirrors edge map here in another week or so. I’ve also been helping darth brush out with his Left 4 Dead campaign “Dead Before Dawn”. I did some scripting in the intro and I’m working on some co-op ideas also. Chells Legend has been kinda on the back burner since its such a huge project and takes a lot of time *sad face*. Sadly I’ve been sucked into playing Street fighter 4 and have started creating match videos of me playing people online! I am so addicted to this game it’s …. it’s just wrong. Expect some more visual updates from me in the future on all of the above.

-Vivi

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