Mirrors Edge css - Day 5-6

So I went in and started adding place holder points in the environment for a lower area and some of the interior sections on day 5. On day 6 I put in a placeholder vista to help get some sizes down and match it up correctly to the environment. Today I got a really interesting idea to help Tie any other maps we make all together. I wanted to create an actual city, prob on an island in the center of a bigger city, we will use this as a bench mark of where all of our maps will go. So if your playing one map you could see the spot where the other map we created would stand. We already have several ideas for small quick really cool maps. I’ll talk more about that when I have something to show but for now! Screenshots!

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Placeholder vista - I seemed to have matched it up perfectly with the ground on my second try… this made me very happy :P

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Some things I would like to note as I’m making this map. I wouldn’t normally have map holes everywhere like I do right now. That was the product of me trying to put a bunch of placeholder routes and geometry in all at once. It should be cleaned up soon and ready for it’s first maiden voyage by the end of next week :)

Also we will be showing off Art from Sathor and PhilE in a couple of days so get ready for that!

-Vivi

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